Wednesday 8 September 2010

ONLINE INFORMATION INDUSTRIES

NAME:- ABDULLAHI BILKISU MAHADI
REG. NO:- MIM/EDUC/5145/2009-2010
Department:- Library and Information Science
FACULTY:- EDUCATION
COURSE TITLE:- ONLINE INFORMATION INDUSTRIES
COURSE CODE:- LIBS 883
QUESTION:- SUMMARISE THE ARTICLE IN ONE HALF PAGE AND CRITIc IN HALF PAGE

SUMMARY
The mega industry will arise as a result of advancement in technology which will be aimed at satisfying the needs and desires of consumers, and also as a result of changes in the economic forces underlying the new information industry.
This is as a result of technology forming an expansive array of information related businesses is becoming electronic and digital. New commercial entities will be formed through an amalgamation of digital versality and electronic affordability.
Today information industry is characterized by significant waste or economic and ecological resources, inadequate matching of information content, with the need of the recipient severe time and place constraints on information access and availability etc
The vision is the creation of electronic communication network that connect people and everyone else, electronic baking, medical diagnosing education, shopping etc information from the network will be accessible through information handling devices such as PCs, TVs, through wireless devices such as pages, wireless phone etc
Traditionally, the informing industry is viewed as consisting of three elements; computing , office technologies and telecommunications. Information exist in five basic form; voice, text, images, audio/video and data.
The primary driver of convergence of forms of information is technological change, with digitization all of the media become translatable into each other. The digital world is characterized internally by a monotonous sameness regardless of what they represent.
The advent of microprocessor represented the beginning of distributed computing, a paradigm shift that pushed the power of the computer to the desktop. Processing, data storage, display, software and miniaturization of component technologies are key developments in computing in recent years.
Advances in telecommunications promise even greater change in discontinuous nature the sociological implications of an interactive broadband communications infrastructure are not yet fully understood but will undoubtedly be profound. Any technological interaction that users as dehumanizing will be shunned; it will be imperative, that high-tech companies pay great attention to high-touch issues.
With information technology moving towards electronics and digitization the structural transformation of the information of the information industry has become inevitable. In the information content industry, content is the deriver behind all the information industries, Networks will evolve to deliver increasingly rich content, eventually full broadband multimedia. Publishing and entrainment companies will converge into the digitized content business packaging of information and verifying it’s accuracy will be an important value-added function provided by content players. Newspapers and magazines are well positioned for the future, because they already deal in digitized information.
The content area is farthest along in moving the new model. Consumer electronics companies and PC manufacturers will converge into the information appliances industry. Devices were originally manufactured to display content in the form in which it was created. Public telephone networks, the internet, wireless networks etc will be consolidated into the information transport business. In the information-transport industry, a premium will be placed on managerial attributes such as efficient operations, timely maintenance, and outstanding customer service. Most customers will have a choice of transport suppliers in the future, and companies will have to provide the type of customers service that makes those customers feel close to their supplier.
Computing will be diffused with distributed memory and processing. Three critical ingredients of all information business will be information storage (memory), processing, and software –based manipulation. This transformation will result in three industries and will enhance operating efficiencies in the process.
Thus, the computer industry will no longer exist, the computer industry will go further upstream to focus on creating superior raw materials. The components and software will be distributed through miniaturization and electronic network. Computers will be unnecessary however many new services certainly emerge.

CRITICISM
Despite the advantages of mega industry some disadvantages will still be faced. Industries will have to develop via equity partnerships and alliances, not all corporations are adopt at dealing with change of this magnitude, companies aspiring to succeed in the information marketplace must be globally oriented and create a global brand. Also large companies must be as nimble as small ones in responding rapidly to fleeting opportunity are often geopolitical dynamics, the windows of opportunity often brief, for quality obsession outstanding quality will be a minimum requirement to be in the running for global business on access to capital, competing on a global basis in the information industry will require access to significant amounts of capital, technological breakthroughs will be crucial at both the basic as well as applied levels and finally companies must invest in upgrading and maintaining their human capital, companies must develop new knowledge and train their employees on an almost continuous basis.

No comments: